CHALLENGE your friends! Do you accept, decline, or have a counter offer? Reward for winning: Lingots
Let's have challenges!
Here is how it would work: You propose a challenge to a friend. Let's say you want to have a race with your friend to see who can get to 5000 total skill points first. Then the friend has an option to either
- counter offer
your proposal. Say the friend thinks 5000 points is too many but still wants to have a competition. Then the friend could counter offer and request 4000 points if wanted.
This would show in your stream, and you would get a notification when a proposal was made to you. Also, to make this even more fun, if you win the challenge there could be a reward of lingots!
NOTE: I know people have discussed this before, but I have only seen it in a few comments, so I thought I could start a discussion :)
Great idea! Instead of more lingots being added into circulation, the participants could wager lingots, adding them to a pool. Whoever wins gets ALL the lingots from the pool. Here's how I think it could work:
- Somebody posts the proposal to some of his friends. (He chooses which friends to propose to.)
- They either accept or decline.
- If somebody accepts, he has to wager a certain amount, but it must be more than whatever the last wager was.
- If he's the first person to wager, he can choose whatever amount he wants.
- Note that as each person wagers, the minimum amount goes higher and higher... so it pays to be the first person to wager!
- They pool their wagers. The wagers are not the same.
- The game begins!
- When somebody wins, they get all the lingots that were pooled.
Almost like gambling, except it's possible to win, and there is no randomness and no guessing.
It wouldn't be a dark world, because it's not really gambling, but I still also agree with you that maybe it would be better for kids not to participate in this. Maybe so kids wouldn't be part of this, DL could ask your age, so they know whether they can let you have it or not. Your age wouldn't be public, though.
There are multiple options. I figured I'd leave that out of my main post, for the sake of simplicity.
There could be a maximum wager, which would be the least number of lingots that anybody has, and once the wager gets that high it stops getting higher.
Or maybe once the wager goes above the number of lingots you have, then you are automatically counted out.
This option would be ok if there were only adults on Duolingo. Like you said it is almost like gambling.
I like clarabouch's initial idea more (without wagering lingots). if Duolingo accepts "challanges" I recommend implementing an element of uncertainty. When the challenge starts user's information becomes private until the conclusion of the challenge. This could motivate people to try even harder but it would probably be difficult to implement
This wouldn't really be gambling. A gamble is a game of chance, whereas this would all depend on how confident people are in their own ability to work harder than the others. It also creates an incentive for everyone to learn faster than they would without the wager. If DL wanted to incorporate gambling, they'd add a virtual slot machine or roulette wheel, which would be entirely based on chance. This is completely different.
Strictly speaking it is a defined as "To bet on an uncertain outcome, as of a contest (gambling)". Although I see no problem with this kind of gambling, no money is involved, the effects are not really negative, losing lingots is not really a big deal as it doesn't affect the use of the program.
In fact, if the users believe gambling is bad, then they should criticize the "double or nothing wager" item in the duolingo store. As it is 'a contest' with 'an uncertain outcome' and because it takes your lingots if you don't keep your streak.
What do you think about weekly and monthly TOURNAMENTS (everyone can choose to participate) with prizes for 1. 2. and 3. place??
There could be language specific tournaments and general Duolingo tournaments.
Depending on the number of users participating prizes could be given to first 10 or 20 users. Participation fee could be around 5 lingots. One of the problems is where to put the leaderboard. (tournament tab ? )
- IMMERSION: who translated the most sentences.
- LESSONS: who can earn more points doing only lessons (doesn't matter which type non timed or timed practice, new lessons, old lessons)
- TIMED PRACTICE: who can earn the most points (only count points from timed practice)
GREAT IDEA. THE WINNER SHOULD GET AROUND 100 LINGOTS AND THE OTHER PEOPLE LESS. THE TOURNAMENT TAB CAN GO RIGHT NEXT TO THE DISCUSSION TAB. THERE COULD BE MORE CATEGORIES FOR DIFFERENT LANGUAGES, AND MORE CATEGORIES FOR EACH CATEGORY, SUCH A S BEGINNER, INTERMEDIATE AND, MASTER. AMAZING IDEA
Man, all you duolingo folks have such brilliant ideas!!
I say YES to the 'challenge' proposal!
I just thought of this myself and gave myself a pat on the back for having a really spectacular idea. Then I searched the discussion and inevitably found that someone else already had this really great idea. Please implement this really great idea had by many. Being able to wager lingots against friends would make competition way more exciting.